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Licensed games are video games that are based on an existing intellectual property licensed by the game's publisher. They have existed as early as 1976, when Sega released the arcade game Fonz, a rebranded version of the game Moto-Cross featuring the character Fonzie from the TV show Happy Days.
The 3 P's of collegiate licensing are protection, promotion, and profit.
A licensing agreement is a legal contract between two parties, known as the licensor and the licensee. In a typical licensing agreement, the licensor grants the licensee the right to produce and sell goods, apply a brand name or trademark, or use patented technology owned by the licensor.
An example of a licensing agreement is a contract between the copyright holders of software and another company, allowing the latter to use the computer software for their daily business operations.
Exclusive or non-exclusive. In an exclusive license, the intellectual property holder is licensing the work only to one person, for that particular use/territory. Territory. Use. Attribution. Derivative works. Confidentiality. Time frame. Termination.
What is a Licensing Agreement? A licensing agreement is a contract between two parties (the licensor and licensee) in which the licensor grants the licensee the right to use the brand name, trademark, patented technology, or ability to produce and sell goods owned by the licensor.
A license agreement is a business contract between two parties. The licensor (the seller of the license) owns the asset being licensed and the licensee (the buyer) pays for the right to use the license. The licensee pays royalties to the owner in exchange for the right to sell the product or use the technology.
A copyright gives you ownership of your video game. As the legally recognized owner of the game, you can initiate licensing contracts to distribute and sell your work. Licenses must be executed in compliance with various laws and drafted to ensure that the developer's rights and interests are protected.